Games

Starcraft Ghost

The third of our 'games that never made it'

Some of the people who read this with a further interest in gaming (i.e. you’ve been on the internet and googled ‘video games’) will be aware that Starcraft 2 in South Korea is like cocaine on Wall Street – it’s really addictive and everyone is doing it. This game is so huge over there that you can register as a professional gamer with a professional organisation to play in professional tournaments at it. I’ve said professional so may times to try and convince you it’s a serious profession, not like an artist or something (take that, universities who offer creative courses!)

And it is serious business. $300,000 a year of serious business in some cases and single tournaments can have over $75,000 as a first prize. However, the game also boasts an often skipped over story line which for my money is one of the better in Blizzard’s repertoire.

Starcraft: Ghost offered us the chance to explore this storyline in depth, and it’s now widely accepted that it was set to explore what has become the driving force for all three games in the Starcraft 2 franchise. A bonus mission is included for those who can find it, as an homage to this cancelled gem.

Not only that, but this was to be Blizzard’s toe in the water when it comes to third person shooters. You can’t imagine how that would probably have been, unless you do crystal meth and play Half Life 2 – even then it’s probably not the same. As for why it was cancelled, I can’t entirely say. Blizzard bought the company who made it and seemingly it was too close to the end of the Gamecube’s under appreciated lifespan to ever be viable. But please, don’t get so upset you do crystal meth and play Half Life 2.

Read more

Hot desking for Maths PhDs postponed after student backlash against planning

News

Hot desking for Maths PhDs postponed after student backlash against planning

The Math department has postponed its move to introduce hot desking in Huxley offices, which was due 26 October, after student feedback.  Hot desking (unassigned desks organised in an ad hoc, reservation basis) has been a topic of discussion for the Maths PhD students for the past academic year, an

By Cristina Carrillo

News

Imperial amends Turnitin End User Licence Agreement statement

Earlier this month, Turnitin proposed changes to their End User Licence Agreement (EULA) that would have involved the use of student submissions to improve or develop AI tools. These were postponed after the wider Higher Education sector showed concerns regarding the privacy of student data and the potential use of

By Cristina Carrillo
NVIDIA donates $250 million to AI safety research in UK, Imperial amongst benefiters

News

NVIDIA donates $250 million to AI safety research in UK, Imperial amongst benefiters

NVIDIA, leader in chipmaking and the world’s most valuable company, announced 15 October a donation of $250 million in computing power towards research in AI safety.  The donation is in the form of $50 million of computing power for the next five years, accessed through U.K.-based NVIDIA

By Cristina Carrillo